Cocktail Hour

Cocktail Hour is a prototype for a flash-based, invent-your-own-cocktail application. Users get to pick the glass they wish to use (different glasses hold different amounts), add liquors and mixers, name their concoction and then generate a review of their drink (determined by the number and type of ingredients). Ideally, this application would be infused with "drink-logic," which would create realistic reviews ("such-and-such liquors clash," "this combination of ingredients is already a common cocktail," etc). The prototype, however only generates complimentary reviews, rifling through arrays of descriptive adjectives unique to each ingredient to "choose" its words. Cocktail Hour is designed in a fun, 50's lounge-style and involved intensive ActionScripting. Melora Heavey also contributed ActionScript to the project.
role
storyboarded concept and user experience flow.
conceived, designed and created graphical assets.
edited and optimized looping sound files.
ActionScripted site functionality.
technology
v.1: Flash 5, PhotoShop, ActionScript, Audacity.
v.2: currently being built in Flash MX, v2 will feature more dynamic animation and streamlined code.
where & when
Interactive Telecommunications Program, New York, NY.
Spring 2002.
role
technology
v.1: Flash 5, PhotoShop, ActionScript, Audacity.
v.2: currently being built in Flash MX, v2 will feature more dynamic animation and streamlined code.
where & when
Interactive Telecommunications Program, New York, NY.
Spring 2002.




click thumbnails for screenshots
opening frame detail
glass-picker detail
launch v.1; v.2 coming soon
* appeared in student showcase site floor4.org.