|
|
Network Connections is an analysis of social software that attempts to turn online introductions into offline interactions. By mapping the functionality of three case studies -- Friendster, Ryze and Meetup -- to the characteristics of successful group and community interaction, Network Connections tries to draw conclusions about which design decisions best suit that purpose.
|
|
|
|
|
|
|
|
|
The full and original version of Network Connections. Master's thesis project submitted to ITP in May 2003 by Alicia L. Cervini. >>
|
|
Visual presentation materials collected and compiled as a supplement to the paper for the in-class thesis defense. >>
|
|
|
|
|
|
|
|
|
Use the designated QuickTopic discussion space to express your ideas and thoughts on the subject of social software and online social networks. >>
|
|
A collaborative version of Network Connections lives on this wiki. Feel free to revise, rewrite, add, delete or otherwise contribute to the work! >>
|
|
|
|
Thesis | Presentation | Message Board | Wiki | Home
Contact: Alicia L. Cervini Interactive
Telecommunications Program, 2003
|
|